Four classes, two paths each
Each class can be played as a man or a woman, and each chooses one of two paths early on.
Warrior
Heavy armour and a big blade at the front of every fight.
Fighter
Two-handed weapons and blows that carry through a crowd.
Tank
Holds the line, draws the enemy and outlasts them.
Assassin
Light, fast and hard to pin down.
Rogue
Daggers, ambushes and strikes from behind.
Hunter
The bow, at a range the enemy can't close.
Sura
Warriors who bargained with dark power.
Melee sura
A cursed blade that strengthens its bearer.
Magic sura
Black magic that weakens and burns the enemy.
Shaman
Spirit callers with the fan and the bell.
Shaman
Lightning and dragon spirits against the enemy.
Healer
Blessings and healing that keep a group alive.