Four classes, two paths each

Each class can be played as a man or a woman, and each chooses one of two paths early on.

Warrior

Heavy armour and a big blade at the front of every fight.

Fighter

Two-handed weapons and blows that carry through a crowd.

Tank

Holds the line, draws the enemy and outlasts them.

Assassin

Light, fast and hard to pin down.

Rogue

Daggers, ambushes and strikes from behind.

Hunter

The bow, at a range the enemy can't close.

Sura

Warriors who bargained with dark power.

Melee sura

A cursed blade that strengthens its bearer.

Magic sura

Black magic that weakens and burns the enemy.

Shaman

Spirit callers with the fan and the bell.

Shaman

Lightning and dragon spirits against the enemy.

Healer

Blessings and healing that keep a group alive.